making an iphone app


iPhone is one of the most greatest invention of Apple. Nowadays it's the most popular handset brand in the whole world and the feature which has taken it to this place is its thousands of apps. By creating an iPhone app you can play any kind of game and use any kind of software just like you want. Furthermore, you can also sell the app in the app store and potentially make a lot of money. Making an iPhone app can be great fun. What you need to know is the developing process.

The procedure to making an iPhone app is not as hard or as easy as one might think. Like cooking, there's a bit of a process involved in “cooking” up an app. This article isn’t about your style of cooking but just the general steps necessary to get it from your head and into iTunes.

This can be a very basic guide to get you started with making an apple iphone app. You'll only see your idea reach fruition if you make an idea and stick to it. You have to have the right hardware. Make certain you're using an Intel-based Mac running the most current OS. Don't believe it needs to be a top-of-the-line machine. It just needs to work well. A Mac Mini is a nice robust solution. Newer models are simultaneously powerful and easy on desk space. The Apple Software Developer Kit includes all you need to get started with your app; a development environment called Xcode, an iPhone simulator to test your app as you put it together, tools for building an interface, and full documentation.


making an iphone app


The most difficult step of making an apple iphone app is learning Objective C. Objective C is the primary language that iPhone apps are written in. Unless you were a devoted computer science student, you'll have to buckle down to learn to use it effectively. Have a class or come through an instructional book. Start small! Follow this walkthrough to understand how to write the "Hello, world!" program. It's the first program that the coding hotshots had to learn when they got their start. You possibly can make lots of mistakes. It takes a long time to learn all the subtleties of a new programming language. The easiest method to get over any speed bumps would be to learn from the numerous mistakes you'll undoubtedly make along the way.

When things start coming together and you're feeling a little more committed to the making an iPhone app process, it's time to shell out 99 bucks to joins Apple's Developer Program. Even though you think you're not ready, this is one way to test your app on the physical iPhone instead of on simulation software on your pc. Plus, you'll get use of the latest iOS features before other people. Joining the program is also the means by which you get to submit your app towards the App Store.

After you are done with making an apple iphone app process as well as your app is ready to go, you will have to load up your app and do your personal testing. You should try to work out as many bugs as you possibly can and think about all the ways someone would use your app. Then send it to Apple and they will hopefully approve it to be sold on the App Store. When that happens, sit back for a bit and collect your 70% share of the sales revenue in your app. You did it. If they reject it, do something about it and resubmit. Keep your app fresh with updates and expansions. It's a great way to drive publicity and your existing user base engaged. Now you are done with making an iPhone app process. It had been fun, isn’t it?


making an iphone app